GLITCH RUSH – SPIDER RUNNER
High-Velocity Synthwave Parkour • Physics-Driven Flow • Infinite Cyber Worlds
Cyber Swing: Glitch Rush is a fast-paced, infinite arcade runner where players control a cybernetic spider navigating a procedurally generated neon metropolis at extreme speed.
Built around physics-based web swinging, the game blends momentum, rhythm, and risk-reward decision-making into a visually intense, flow-state experience. Think Spider-Man-style swinging, Tron-inspired visuals, and glitch-art chaos—compressed into a tight, one-handed arcade format.
Core Gameplay Loop
Players swing, jump, and launch through an endless cityscape using pendulum physics rather than fixed animations.
Touch & Hold to fire a web at the nearest pivot point
Gravity and momentum determine swing arc and speed
Release to catapult forward at high velocity
Mastery comes from reading the environment, maintaining momentum, and choosing when to push risk for higher rewards.
Key Systems & Features
🕸️ Physics-Based Web Swinging
True pendulum motion governed by gravity and inertia
Heavy, satisfying swing weight for high-speed traversal
Momentum chaining enables extreme velocity for skilled players
🌆 Procedural Cyber World
An endlessly generated city composed of rooftops, vertical shafts, gaps, and environmental hazards.
Dynamic Biomes
Neon City — classic synthwave skyline
Toxic Forest — acidic hazards and bio-mechanical structures
Magma Core — industrial foundries with heat and lava threats
Cyber Clouds — high-altitude, low-gravity floating platforms
Each biome introduces unique physics challenges and visual identity.
⚡ The Glitch Storm (Risk / Reward Mechanic)
A high-intensity game state that can occur randomly or be triggered by performance.
Visual Corruption: screen shake, chromatic aberration, color inversion
Rewards: massive score multipliers and speed boosts
Risks: reduced visibility, erratic hazard behavior
The Glitch Storm transforms clean execution into controlled chaos.
🧬 Mutative Progression (Roguelite Layer)
Temporary Mutations
Earned by consuming digital insects during a run:
Wings — double jump / limited flight
Iron Shell — temporary invulnerability
Ghost Mode — phase through obstacles
Permanent Upgrades
Spend collected currency (Sparks) between runs to enhance:
Web length
Magnet radius
Luck modifiers
Starting lives
This creates long-term progression without undermining skill.
🏁 Rival System
During runs, players encounter ghost markers of rival spiders (AI or friends’ best runs).
Overtake rivals to trigger Takedown Bonuses
Gain speed bursts and score boosts
Encourages aggressive, high-risk playstyles
🎵 Audio-Reactive World
The city itself responds to sound.
Buildings, lights, and obstacles pulse in sync with BPM
Dynamic soundtrack blends Synthwave, Dark Techno, and Drum & Bass
Visual rhythm reinforces momentum and flow
Design Pillars
✔ Physics over automation
✔ Speed through mastery, not shortcuts
✔ High visual intensity with readable gameplay
✔ One-handed, “easy to learn, hard to master” control
✔ Built for replayability and high-skill expression
Why Cyber Swing Stands Out
True momentum-driven swinging in an infinite runner
Procedural worlds that feel authored, not random
Glitch mechanics that meaningfully change gameplay
Audio-reactive environments that enhance immersion
Scalable framework for skins, modes, and competitive features


